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glGetUniformLocation – glGetUniformLocation — return the location of a uniform variable. glGetUniformLocation returns an integer that represents the location of a specific uniform.
An extensive, yet beginner friendly guide to using modern OpenGL for game development on all major platforms.
Sep 7, 2011. The problem is really simple: your vertex shader does nothing, so OpenGL is optimizing it out. In order to render a triangle, OpenGL needs a.
After setting up my uniforms I get a 1282 error from glGetError() for this piece of code GLuint ambientHandle = glGetUniformLocation. OpenGL Shader error 1282.
This is the first tutorial on using OpenGL ES 2 on Android. In this lesson, we’re going to go over the code step-by-step, and look at how to create an OpenGL ES
Error Unexpected Beginning Of Hand History His 19 touchdown passes are the most in NFL history. barring an unexpected. Error Applying Security Access Is Denied Windows 2008 R2 Jun 14, 2009. Resetting NTFS files security and permission in Windows. D: were not accessible anymore and I was getting “Access Denied”. After that, the files permissions were reset and I could access
Description. glGetUniformLocation returns an integer that represents the location of a specific uniform variable within a program object. name must be a null.
OpenGL (4.3) compute shader example – wili – 7.8.2012 OpenGL (4.3) compute shader example Introduction OpenGL 4.3 was released yesterday, and among the larger updates were compute shaders. Today, since I.
I have read through some of the forums. But i think the best thing would be to just post my code for you to see what the problems are. I have basically followed the.
Now when i try glGetUniformLocation(prog_obj, "tex0") it always. glGetUniformLocation will alway return -1. without producing a GL error.